![]() There are also options to save your templates so that you can bring them up in subsequent campaigns if you opt to play some more StarDrive 2. It is even better with the real-time battles as you can put your spaceships into real combat situations and see how they fare against the enemy. While this doesn’t have too much of an effect on the overall game, it is a nice addition to tailor your race and play style to your liking. From ion cannons to kinetic weapons, you have the freedom to choose how to equip your spaceships. One of the main draws of StarDrive 2 is the ability to create your own spaceships with a number of templates and opinions for customization. The templates are there if you’d prefer to follow the limited “lore” of the alien races, but it is entirely optional. This is mostly due to the fact that the player can pick their empire abilities as they see fit and build off their choices rather than following a default template. The alien races in StarDrive 2 are more preferential to the player rather than being crucial in opening up new strategies. And with a plethora of win conditions, techs, events, XCOM-like turn-based ship raids, epic space battles there are plenty of things to keep your attention. Even a small scenario will have multiple star clusters that will provide you with tens of hours of gameplay.Īs a single-player experience for most of the game, a heavy reliance on replayability is needed for players to stick with the game for the long run. StarDrive 2 asks the player to expand, explore, exploit and exterminate your opposition with what is a very lengthy empire building game. If you are accustomed to building an empire in games such as Galactic Civilization or Civilization, you’ll probably be pretty comfortable with the 4x genre. The spaceship battles are flashy and also well presented in that border line of scrimmage. The soundtrack, while conservative, was also very complementary to the overall tone of building a space empire. Portrayal of the alien races are memorable and the painted animations work to help give more character to these aliens. But in all honesty, the game doesn’t need to change its art style as it gave the game its unique and carefree personality. StarDrive 2 follows a similar artistic style to the original, and at first glance, doesn’t seem to be any different. The camera and panning also felt pretty smooth and complements the overall experience. The majority of the time spent will be on the main universe map to control and manage your empire.Īdditional one-click shortcuts are available if you wish to oversee a more in-depth spectrum of your empire, such as researching technology or building your own ships. The controls in StarDrive 2 are pretty standard and similar to most 4x titles with the exception of the battles, which are conducted on a separate battle map. If you’re looking for a game where you can build a space empire and rule the universe as fluffy shogun bears, then StarDrive 2 will give you that playful absurdity. The humorous nature of the races and their interactions with the player, and each other, makes the long nature of these types of games more palatable and entertaining. Players have an extensive tech tree to research, sprawling across hundreds of different technology upgrades, including race-specific ones, and will be able to use the custom ship design mode in order to outfit their fleet with the latest developments and recruit unique heroes to govern over their worlds and ships before heading into challenging real-time battles that feature impressive visuals and sound effects.Kinda long ago, in a galaxy a good bit away…Īs a 4X space sim with some wonky space faring races, StarDrive 2 is an outlier to what is usually a serious genre. Players can expect a space exploration and conquest game with real-time combat, where they will be able to build immense space empires and command massive fleets in battle with the game's nine alien races and pirate factions, exploring the galaxy's lore and uncovering its secrets. The upcoming sequel will see an evolved core gameplay experience, with the introduction of a turn-based strategic layer. Initially seen by some as the second coming of Jesus, which in 4X terms is something along the lines of a proper spiritual successor to Master of Orion 2, StarDrive was received with mixed reactions when it finally came out, leaving many players unsatisfied due to the expectations build-up during the game's beta phase and receiving mediocre review scores. ![]() Developer Zero Sum Games and publisher Iceberg Interactive have announced that the sequel to last year's 4X strategy game StarDrive will be coming to Steam and other digital distribution channels, as well as in boxed retail form, in September 2014.
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